Interaction and sound
1. Musical Instruments
Covering the spectrum of interaction design. Fine levels of detail in early instruments didn’t always take off. They need to be efficient control systems – like, say the computer mouse.
Introducing tapTap – the box with a hammer that hits the surface infront of it at a 3 second delay to it’s input tap made by the user tapping the top of the box.
The Beatbox is a similar product that can take inputs from multiple sources and use them together (ie. one human, one robotic). A central control box (the robot part) also acts as a tempo setting device to sync attached devices.
Kids and nerds rejoyce at the scope of how to use the products, often finding uses outside of the designer’s original purposes.
An attendee asks if there could be scope for the products to interact with the Arduino previously mentioned.
The reply was that the visual demo video gave to us hid the G4 Apple computer that was running the show. Now I am using the live devices you’ve seen today by attaching them to (holds up) this Arduino device!